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Crop Sigil
Crop Sigil Green (1)
Enchantment

At the beginning of your upkeep, you may mill a card.

Delirium — 2Green, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard.

Eldritch Moon (Uncommon)
Crosswinds
Crosswinds 1Green (2)
Enchantment

Creatures with flying get -2/-0.

Urza's Saga (Uncommon)
Crown of Ascension
Crown of Ascension 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.

Onslaught (Common)
Crown of Awe
Crown of Awe 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.

Onslaught (Common)
Crown of Flames
Crown of Flames Red (1)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Red: Return Crown of Flames to its owner's hand.

Invasion (Common)
Other Versions
Tempest (Common)
Crown of Fury
Crown of Fury 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.

Onslaught (Common)
Crown of Skemfar
Crown of Skemfar 2GreenGreen (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Elf you control and has reach.

2Green: Return Crown of Skemfar from your graveyard to your hand.

Kaldheim Commander (Rare)
Crown of Suspicion
Crown of Suspicion 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/-1.

Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.

Onslaught (Common)
Crown of Vigor
Crown of Vigor 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.

Onslaught (Common)
Crucible of Fire
Crucible of Fire 3Red (4)
Enchantment

Dragon creatures you control get +3/+3.

Game Night: Free-For-All (Rare)
Other Versions
Shards of Alara (Rare)
Magic 2015 Core Set (Rare)
Commander 2017 (Rare)
Iconic Masters (Rare)
Cruel Reality
Cruel Reality 5BlackBlack (7)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, they lose 5 life.

Amonkhet Remastered (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Crumbling Ashes
Crumbling Ashes 1Black (2)
Enchantment

At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.

Eventide (Uncommon)
Crusade
Crusade WhiteWhite (2)
Enchantment

White creatures get +1/+1.

Duel Decks: Elspeth vs. Tezzeret (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Masters Edition (Rare)
Crusher Zendikon
Crusher Zendikon 2Red (3)
Enchantment — Aura

Enchant land

Enchanted land is a 4/2 red Beast creature with trample. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Worldwake (Common)
Cryptic Pursuit
Cryptic Pursuit 2BlueRed (4)
Enchantment

Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Whenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn.

Streets of New Capenna Commander (Rare)
Cryptolith Rite
Cryptolith Rite 1Green (2)
Enchantment

Creatures you control have "Tap: Add one mana of any color."

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Cryptwailing
Cryptwailing 3Black (4)
Enchantment

1, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery.

Guildpact (Uncommon)
Crystal Carapace
Crystal Carapace 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has ward 2.

Cycling 2 (2, Discard this card: Draw a card.)

March of the Machine (Common)
Crystalline Nautilus
Crystalline Nautilus 2Blue (3)
Enchantment Creature — Nautilus (4/4)

Bestow 3BlueBlue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it.

Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."

Journey into Nyx (Uncommon)
Crystalline Resonance
Crystalline Resonance 2Blue (3)
Enchantment

Whenever you cycle a card, you may have Crystalline Resonance become a copy of another target permanent until your next turn, except it has this ability.

Ikoria Commander (Rare)
Crystallization
Crystallization Green or BlueWhite (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

When enchanted creature becomes the target of a spell or ability, exile that creature.

Alara Reborn (Common)
Cultist of the Absolute
Cultist of the Absolute Black (1)
Legendary Enchantment — Background

Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."

Commander Legends: Battle for Baldur's Gate (Rare)
Cunning
Cunning 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step.

Exodus (Common)
Cunning Evasion
Cunning Evasion 1Blue (2)
Enchantment

Whenever a creature you control becomes blocked, you may return it to its owner's hand.

Modern Horizons (Uncommon)
Cunning Rhetoric
Cunning Rhetoric 2Black (3)
Enchantment

Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2021 (Rare)
Commander Masters (Rare)
Curator's Ward
Curator's Ward 2Blue (3)
Enchantment — Aura

Enchant permanent

Enchanted permanent has hexproof.

When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Uncommon)
Curiosity
Curiosity Blue (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Exodus (Uncommon)
Innistrad (Uncommon)
Tempest Remastered (Uncommon)
Masters 25 (Uncommon)
Jumpstart (Uncommon)
Curious Inquiry
Curious Inquiry Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, investigate." (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Uncommon)
Curious Obsession
Curious Obsession Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card."

At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.

Jumpstart (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
Curse Artifact
Curse Artifact 2BlackBlack (4)
Enchantment — Aura

Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact.

The Dark (Uncommon)
Curse of Bloodletting
Curse of Bloodletting 3RedRed (5)
Enchantment — Aura Curse

Enchant player

If a source would deal damage to enchanted player, it deals double that damage to that player instead.

Dark Ascension (Rare)
Curse of Bounty
Curse of Bounty 1Green (2)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.

Commander 2017 (Uncommon)
Curse of Chains
Curse of Chains 1White or Blue (2)
Enchantment — Aura

Enchant creature

At the beginning of each upkeep, tap enchanted creature.

Ravnica Clue Edition (Common)
Other Versions
Shadowmoor (Common)
Curse of Chaos
Curse of Chaos 2Red (3)
Enchantment — Aura Curse

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, they draw a card.

Commander 2013 Edition (Uncommon)
Curse of Clinging Webs
Curse of Clinging Webs 2Green (3)
Enchantment — Aura Curse

Enchant player

Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.

Innistrad: Midnight Hunt Commander (Rare)
Curse of Conformity
Curse of Conformity 4White (5)
Enchantment — Aura Curse

Enchant player

Nonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature types.

Innistrad: Midnight Hunt Commander (Rare)
Curse of Death's Hold
Curse of Death's Hold 3BlackBlack (5)
Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls get -1/-1.

Innistrad (Rare)
Curse of Disturbance
Curse of Disturbance 2Black (3)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.

Commander 2021 (Uncommon)
Other Versions
Commander 2017 (Uncommon)
Curse of Echoes
Curse of Echoes 4Blue (5)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.

Dark Ascension (Rare)
Curse of Exhaustion
Curse of Exhaustion 2WhiteWhite (4)
Enchantment — Aura Curse

Enchant player

Enchanted player can't cast more than one spell each turn.

Dark Ascension (Uncommon)
Curse of Fool's Wisdom
Curse of Fool's Wisdom 4BlackBlack (6)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player draws a card, they lose 2 life and you gain 2 life.

Madness 3Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Rare)
Curse of Hospitality
Curse of Hospitality 2Red (3)
Enchantment — Aura Curse

Enchant player

Creatures attacking enchanted player have trample.

Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.

Innistrad: Crimson Vow (Rare)
Curse of Inertia
Curse of Inertia 2Blue (3)
Enchantment — Aura Curse

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.

Commander Anthology (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Curse of Leeches
Curse of Leeches 2Black (3)
Enchantment — Aura Curse

Enchant player

As this permanent transforms into Curse of Leeches, attach it to a player.

At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Rare)
Curse of Marit Lage
Curse of Marit Lage 3RedRed (5)
Enchantment

When Curse of Marit Lage enters the battlefield, tap all Islands.

Islands don't untap during their controllers' untap steps.

Ice Age (Rare)
Curse of Misfortunes
Curse of Misfortunes 4Black (5)
Enchantment — Aura Curse

Enchant player

At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle.

Dark Ascension (Rare)
Curse of Oblivion
Curse of Oblivion 3Black (4)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard.

Innistrad (Common)
Curse of Obsession
Curse of Obsession 4Red (5)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's draw step, that player draws two additional cards.

At the beginning of enchanted player's end step, that player discards their hand.

Innistrad: Midnight Hunt Commander (Rare)
Curse of Opulence
Curse of Opulence Red (1)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Commander 2017 (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
March of the Machine Commander (Uncommon)
Curse of Predation
Curse of Predation 2Green (3)
Enchantment — Aura Curse

Enchant player

Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

Iconic Masters (Rare)
Other Versions
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Curse of Shaken Faith
Curse of Shaken Faith 1Red (2)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them.

Innistrad: Midnight Hunt (Rare)
Curse of Shallow Graves
Curse of Shallow Graves 2Black (3)
Enchantment — Aura Curse

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may create a tapped 2/2 black Zombie creature token.

Commander 2013 Edition (Uncommon)
Curse of Silence
Curse of Silence White (1)
Enchantment — Aura Curse

Enchant player

As Curse of Silence enters the battlefield, choose a card name.

Spells with the chosen name enchanted player casts cost 2 more to cast.

Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card.

Innistrad: Midnight Hunt (Rare)
Curse of Stalked Prey
Curse of Stalked Prey 1Red (2)
Enchantment — Aura Curse

Enchant player

Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.

Innistrad (Rare)
Curse of Surveillance
Curse of Surveillance 4Blue (5)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.

Innistrad: Midnight Hunt (Rare)
Curse of the Bloody Tome
Curse of the Bloody Tome 2Blue (3)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player mills two cards.

Innistrad (Common)
Curse of the Fire Penguin
Curse of the Fire Penguin 4RedRed (6)
Enchantment — Aura

Enchant creature

Curse of the Fire Penguin consumes and confuses enchanted creature.

Unhinged (Rare)
Curse of the Fire Penguin (Curse of the Fire Penguin Creature)
Curse of the Fire Penguin (Curse of the Fire Penguin Creature) 4RedRed (6)
Creature — Penguin (6/5)

Trample

When this creature dies, return Curse of the Fire Penguin to the battlefield.

Unhinged (Rare)
Curse of the Forsaken
Curse of the Forsaken 2White (3)
Enchantment — Aura Curse

Enchant player

Whenever a creature attacks enchanted player, its controller gains 1 life.

Commander Anthology (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Curse of the Nightly Hunt
Curse of the Nightly Hunt 2Red (3)
Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls attack each combat if able.

Commander Anthology 2018 (Uncommon)
Other Versions
Innistrad (Uncommon)
Commander 2015 (Uncommon)
Curse of the Pierced Heart
Curse of the Pierced Heart 1Red (2)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player or a planeswalker that player controls.

Innistrad (Common)
Curse of the Restless Dead
Curse of the Restless Dead 2Black (3)
Enchantment — Aura Curse

Enchant player

Whenever a land enters the battlefield under enchanted player's control, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt Commander (Rare)
Curse of Thirst
Curse of Thirst 4Black (5)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.

Dark Ascension (Uncommon)
Curse of Unbinding
Curse of Unbinding 6Blue (7)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player reveals cards from the top of their library until they reveal a creature card. Put that card onto the battlefield under your control. That player puts the rest of the revealed cards into their graveyard.

Innistrad: Midnight Hunt Commander (Rare)
Curse of Vengeance
Curse of Vengeance Black (1)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player casts a spell, put a spite counter on Curse of Vengeance.

When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance.

Commander 2016 (Rare)
Curse of Verbosity
Curse of Verbosity 2Blue (3)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Other Versions
Commander 2017 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Curse of Vitality
Curse of Vitality 2White (3)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.

Commander 2017 (Uncommon)
Curse of Wizardry
Curse of Wizardry 2BlackBlack (4)
Enchantment

As Curse of Wizardry enters the battlefield, choose a color.

Whenever a player casts a spell of the chosen color, that player loses 1 life.

Rise of the Eldrazi (Uncommon)
Cursed Flesh
Cursed Flesh Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Invasion (Common)
Cursed Land
Cursed Land 2BlackBlack (4)
Enchantment — Aura

Enchant land

At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.

Fifth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Custody Battle
Custody Battle 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."

Onslaught (Uncommon)
Customs Depot
Customs Depot 1Blue (2)
Enchantment

Whenever you cast a creature spell, you may pay 1. If you do, draw a card, then discard a card.

Mercadian Masques (Uncommon)
Cycle of Life
Cycle of Life 1GreenGreen (3)
Enchantment

Return Cycle of Life to its owner's hand: Target creature you cast this turn has base power and toughness 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.

Mirage (Rare)
Cyclone
Cyclone 2GreenGreen (4)
Enchantment

At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay Green for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.

Masters Edition IV (Rare)
Other Versions
Arabian Nights (Uncommon)
Chronicles (Rare)
Cyclops of Eternal Fury
Cyclops of Eternal Fury 4RedRed (6)
Enchantment Creature — Cyclops (5/3)

Creatures you control have haste.

Journey into Nyx (Uncommon)
Daily Regimen
Daily Regimen White (1)
Enchantment — Aura

Enchant creature

1White: Put a +1/+1 counter on enchanted creature.

Duel Decks: Heroes vs. Monsters (Uncommon)
Other Versions
Morningtide (Uncommon)
Dampening Pulse
Dampening Pulse 3Blue (4)
Enchantment

Creatures your opponents control get -1/-0.

Battle for Zendikar (Uncommon)
Damping Field
Damping Field 2White (3)
Enchantment

Players can't untap more than one artifact during their untap steps.

Antiquities (Uncommon)
Dance of Many
Dance of Many BlueBlue (2)
Enchantment

When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.

When Dance of Many leaves the battlefield, exile the token.

When the token leaves the battlefield, sacrifice Dance of Many.

At the beginning of your upkeep, sacrifice Dance of Many unless you pay BlueBlue.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Rare)
The Dark (Rare)
Chronicles (Rare)
Dance of the Dead
Dance of the Dead 1Black (2)
Enchantment — Aura

Enchant creature card in a graveyard

When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may pay 1Black. If the player does, untap that creature.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Daring Piracy
Daring Piracy 2Red (3)
Enchantment

At the beginning of combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step.

Jumpstart 2022 (Uncommon)
Dark Favor
Dark Favor 1Black (2)
Enchantment — Aura

Enchant creature

When Dark Favor enters the battlefield, you lose 1 life.

Enchanted creature gets +3/+1.

Magic 2014 Core Set (Common)
Other Versions
Magic 2012 (Common)
Magic 2013 (Common)
Dark Heart of the Wood
Dark Heart of the Wood BlackGreen (2)
Enchantment

Sacrifice a Forest: You gain 3 life.

Ravnica: City of Guilds (Uncommon)
Other Versions
The Dark (Common)
Dark Privilege
Dark Privilege 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice a creature: Regenerate enchanted creature.

Visions (Common)
Dark Prophecy
Dark Prophecy BlackBlackBlack (3)
Enchantment

Whenever a creature you control dies, you draw a card and you lose 1 life.

Magic 2014 Core Set (Rare)
Dark Suspicions
Dark Suspicions 2BlackBlack (4)
Enchantment

At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.

Planeshift (Rare)
Dark Tutelage
Dark Tutelage 2Black (3)
Enchantment

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Magic 2011 (Rare)
Darkest Hour
Darkest Hour Black (1)
Enchantment

All creatures are black.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Darksteel Mutation
Darksteel Mutation 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Commander Masters (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Commander 2021 (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Dauthi Embrace
Dauthi Embrace 2Black (3)
Enchantment

BlackBlack: Target creature gains shadow until end of turn. <I>(It can block or be blocked by only creatures with shadow.)</I>

Tempest (Uncommon)
Dawn Evangel
Dawn Evangel 2White (3)
Enchantment Creature — Human Cleric (2/3)

Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand.

Theros Beyond Death (Uncommon)
Dawn of a New Age
Dawn of a New Age 1White (2)
Enchantment

Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control.

At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Dawn of Hope
Dawn of Hope 1White (2)
Enchantment

Whenever you gain life, you may pay 2. If you do, draw a card.

3White: Create a 1/1 white Soldier creature token with lifelink.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Guilds of Ravnica (Rare)
Jumpstart 2022 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Dawn of the Dead
Dawn of the Dead 2BlackBlackBlack (5)
Enchantment

At the beginning of your upkeep, you lose 1 life.

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Torment (Rare)
Dawn's Reflection
Dawn's Reflection 3Green (4)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Commander 2018 (Common)
Other Versions
Fifth Dawn (Common)
Daxos, Blessed by the Sun
Daxos, Blessed by the Sun WhiteWhite (2)
Legendary Enchantment Creature — Demigod (2/*)

Daxos's toughness is equal to your devotion to white. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Whenever another creature you control enters the battlefield or dies, you gain 1 life.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Daxos's Torment
Daxos's Torment 3Black (4)
Enchantment

Constellation — Whenever Daxos's Torment or another enchantment enters the battlefield under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.

Commander 2015 (Rare)
Day of Destiny
Day of Destiny 3White (4)
Legendary Enchantment

Legendary creatures you control get +2/+2.

Doctor Who Commander (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Dominaria United Commander (Rare)
Day of the Dragons
Day of the Dragons 4BlueBlueBlue (7)
Enchantment

When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.

When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.

Kaldheim Commander (Rare)
Other Versions
Scourge (Rare)
Commander 2015 (Rare)
Iconic Masters (Rare)
Day of the Moon
Day of the Moon 2Red (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II, III — Choose a creature card name, then goad all creatures with a name chosen for Day of the Moon. (Until your next turn, they attack each combat if able and attack a player other than you if able.)

Doctor Who Commander (Rare)
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